Art direction, 3D, motion, and brand design — 10 years across global product launches, editorial work, and independent game studios. Available for remote freelance.
I'm an Art Director based in Malmö, Sweden, with 10 years of experience shaping the visual language of products, publications, and games. My work spans 3D, motion, brand, and editorial — built for clients ranging from global industrial companies to independent game studios.
I'm drawn to work where aesthetics carry meaning: detailed, considered, and made to last. I'm currently available for remote freelance in art direction, 3D, motion, and brand.
Outside of work, I'm an avid reader — from literary fiction, the playful mischievousness of Latin American writing to comics and sci-fi. I love a good film or an adventure puzzle game, and I'm always mid-way through some sprawling RPG. I also enjoy long distance running: I can go for hours in a trail run with a good audiobook or podcast. But above all, I enjoy the company of my beautiful cats, Hermes and Selene.
A selection of projects in art direction, 3D, motion, brand, and editorial design.
Visual identity, component design, and rulebook for a semi-cooperative horror board game — component system, iconography, typography, and 3D marketing renders.
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A purpose-built feedback platform for board game playtesters and game designers, replacing a rigid legacy tool with a flexible multi-role system.
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Art direction and layout for a D&D 5E compatible TTRPG — 100+ page preview guide, full visual language, and 3D marketing assets.
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A community platform redesigned from scratch, letting players create custom Contracts, Beasts, and Hunters for the Beast board game — desktop and mobile.
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An interactive 3D product experience for Arjo's Flowtron blood-clot prevention system, designed for sales and medical personnel.
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Ward monitoring dashboards for connected hospital beds, enabling real-time fall-prevention protocol oversight for nurses and administrators.
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Product launch visual language for Nord-Lock's next-generation tensioner — 3D model built from scratch, plus animations, print materials, and a landing page for EMEA.
View project →Biannual publication by Nord-Lock Group on bolting technology — art directed across 10 languages, with technical illustrations produced in collaboration with the engineering team.
View project →Visual design, component systems, 3D, and marketing across game and digital products. Working closely with the lead illustrator to shape a cohesive visual language across print and digital touchpoints.
UX/UI design in a cross-functional team and agile environment, delivering digital product solutions for a range of clients.
In-house designer working with both print and digital materials, offering support for the entire Global Team. Created visual assets, publications, 3D animations, and brand communications across markets worldwide.
Designed print materials for major clients including Volvo, Telefónica, and Editora Positivo.
Based in Malmö, Sweden — available for remote freelance in art direction, 3D, motion, and brand. Reach out on LinkedIn.